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(Gothic 3)
 
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Teleport [[Runes|runes]] (teleporter stones in [[Gothic 3]]) are [[Magic|magical]] items which enable instantaneous travel to specific locations.
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Teleport [[Runes|runes]] (teleport stones in [[Gothic 3]]) are [[Magic|magical]] items which allow for instantaneous travel to specific locations.
   
 
==Gothic==
 
==Gothic==
There are four different teleport runes in [[Gothic 1|Gothic]]. They cost 5 Mana to cast. Unlike other runes, they do not have a Circle requirement. They cannot be used from levels separated from the main game world, such as [[the Sleeper's temple]] and the [[Old Mine]].
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There are four different teleport runes in [[Gothic 1|Gothic]]. They cost 5 Mana to use. Unlike other runes, they do not have a Circle requirement. Teleport can not be used if the player is in a separate location, like Orc Cemetery or Old Mine.
 
{| align="left" border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
{| align="left" border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
 
! scope="row"|[[File:ToTheMagiciansOfFire.png|thumb|left|70px]]
 
! scope="row"|[[File:ToTheMagiciansOfFire.png|thumb|left|70px]]
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'''Teleport to the Magicians of Fire'''
 
'''Teleport to the Magicians of Fire'''
   
Found in a locked chest in Xardas' sunken tower. The key is obtained from Xardas in Chapter 5. Teleports the player to the upper floor of the base of the magicians of fire, allowing the player to enter the Old Camp after it becomes hostile.
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Found in a locked chest in Xardas' sunken tower. The key is obtained from Xardas in Chapter 5. It teleports the player to the upper floor of the base of the magicians of fire, allowing the player to enter the Old Camp after it becomes hostile.
 
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! scope="row"|[[File:ToTheMagiciansOfWater.png|thumb|left|70px]]
 
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'''Teleport to the Magicians of Water'''
 
'''Teleport to the Magicians of Water'''
   
Obtained from Saturas at the end of Chapter 3. Teleports the player to Saturas' chamber.
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Obtained from Saturas at the end of Chapter 3. Teleports the player to Saturas' chamber in the New Camp.
 
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! scope="row"|[[File:ToTheNecromancer.png|thumb|left|70px]]
 
! scope="row"|[[File:ToTheNecromancer.png|thumb|left|70px]]
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'''Teleport to the Necromancer'''
 
'''Teleport to the Necromancer'''
   
Obtained from the Demon guarding Xardas' tower by offering to him the hearts of the three elemental golems outside the tower. Teleports to Xardas' chamber, which is inaccessible otherwise.
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Obtained from the Demon guarding Xardas' tower by offering to him the hearts of the three elemental golems outside the tower. It teleports the player to the upper floor of Xardas' tower, which is inaccessible otherwise.
 
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! scope="row"|[[File:ToTheSwampCamp.png|thumb|left|70px]]
 
! scope="row"|[[File:ToTheSwampCamp.png|thumb|left|70px]]
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'''Teleport to the Swamp Camp'''
 
'''Teleport to the Swamp Camp'''
   
Obtained from Cor Angar in chapter 3 after the Invocation. Teleports the player in front of the temple in the swamp.
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Obtained from Cor Angar in chapter 3 after the Invocation. It teleports the player to the Swamp Camp.
 
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==Gothic II==
 
==Gothic II==
There are ten different teleport runes in [[Gothic II]]. They all cost 5 Mana to cast. Unlike mage and paladin [[Runes|runes]], anyone can cast them. Teleport between different game levels is not possible.
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There are ten different teleport runes in [[Gothic II]]. They all cost 5 Mana to use. Unlike mage and paladin [[Runes|runes]], anyone can use them. Teleporting between different game levels is not possible.
 
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{| align="left" border="1" cellpadding="1" cellspacing="1" class="article-table"
 
! scope="row"|[[File:ToTavern-ToAncientDemonTower.png|thumb|left|70px]]
 
! scope="row"|[[File:ToTavern-ToAncientDemonTower.png|thumb|left|70px]]

Latest revision as of 14:45, September 23, 2019

Choose your language:

En De Ro It
Ru Pl Cz Gr

Teleport Runes

ToTheMagiciansOfFire ToTheMagiciansOfWater
ToTheNecromancerToTheSwampCamp



This article is part of a series on
Magic

Teleport runes (teleport stones in Gothic 3) are magical items which allow for instantaneous travel to specific locations.

GothicEdit

There are four different teleport runes in Gothic. They cost 5 Mana to use. Unlike other runes, they do not have a Circle requirement. Teleport can not be used if the player is in a separate location, like Orc Cemetery or Old Mine.

ToTheMagiciansOfFire

Teleport to the Magicians of Fire

Found in a locked chest in Xardas' sunken tower. The key is obtained from Xardas in Chapter 5. It teleports the player to the upper floor of the base of the magicians of fire, allowing the player to enter the Old Camp after it becomes hostile.

ToTheMagiciansOfWater

Teleport to the Magicians of Water

Obtained from Saturas at the end of Chapter 3. Teleports the player to Saturas' chamber in the New Camp.

ToTheNecromancer

Teleport to the Necromancer

Obtained from the Demon guarding Xardas' tower by offering to him the hearts of the three elemental golems outside the tower. It teleports the player to the upper floor of Xardas' tower, which is inaccessible otherwise.

ToTheSwampCamp

Teleport to the Swamp Camp

Obtained from Cor Angar in chapter 3 after the Invocation. It teleports the player to the Swamp Camp.
















Teleport runes in Gothic have no selling value.

Gothic IIEdit

There are ten different teleport runes in Gothic II. They all cost 5 Mana to use. Unlike mage and paladin runes, anyone can use them. Teleporting between different game levels is not possible.

ToTavern-ToAncientDemonTower

Teleport to Ancient Demon Tower

Found at the top floor of the old tower of Xardas in the Valley of Mines, guarded by a Demon Lord. The tower overlooks the lake in front of Fajeth's mining camp. Teleports the player to the same tower.

ToCastle

Teleport to Castle

Found in the paladin castle in the Valley of Mines, on a table on the upper floor in Milten's building. Teleports the player to the same location.

ToHarborCity

Teleport to Harbor City

Obtained from Lord Hagen in Chapter 3. Teleports the player to the harbor, in front of the Pegleg tavern.

ToLandlord


Teleport to Landlord

Obtained from Lee in Chapter 3. Teleports the player to Onar's farm, near Pepe's sheep flock.

ToMonastery


Teleport to Monastery

Obtained from Pyrokar in Chapter 3. Teleports the player in front of the gate to the monastery of the magicians of fire.

ToPassOfKhorinis

Teleport to Pass of Khorinis

Returning to Khorinis in Chapter 3, the paladins guarding the gate to the pass will be found dead. One of them carries this rune. Teleports the player to the same location.

ToTavern-ToAncientDemonTower

Teleport to Tavern

Orlan, the innkeeper of The Dead Harpy, sells this rune beginning from Chapter 3. Teleports the player in front of the tavern.

ToValleyOfMinesPass


Teleport to the Valley of Mines Pass

Two can be found. One in the Valley of Mines in the small area across the bridge near the hidden tunnel to Khorinis. Another guarded by two Ice Golems right of the Ice Dragon cave. Teleports the player to the small area where the former is found.

ToXardas

Teleport to Xardas

Obtained from Lester in Chapter 3 while returning to Khorinis. Teleports the player in front of Xardas' Tower in Khorinis.

ToThePaladin'sArmor

Teleport

Teleport to the Paladin's Armor (secret of the library)

Special rune, only a paladin can obtain it in Chapter 5. Instructions for crafting are found in the secret library of the monastery of the magicians of fire. Crafting requires Holy Water. Teleports the player to a secret room that contains Paladin's Armor.

Teleport runes in Gothic II have a base price of 500 gold pieces.

Gothic II - Night of the RavenEdit

Night of the Raven does not add new teleport runes but changes the casting cost to 10 Mana. Teleport in Jarkhendar is done through two-way teleporter platforms the player can activate by undertaking The Power of the Focus Stones quest for the water mage Merdarion.

Gothic 3Edit

The teleport runes from previous Gothic titles are replaced by teleporter stones. They serve the same purpose of one-way teleportation, and use no Mana. There are twenty-nine different teleporter stones in Gothic 3, mostly found in the game world.

NoOneKnowsWhereItGoes

Nobody knows where it goes.

Takes the player right outside the barrier over Vengard, on the west side.

TeleportsDirectlyToZubensPlace

Teleport directly into Zuben's palace

TS03

Teleport directly to the throne room of King Rhobar II

TS04

Teleport to Ardea

  • Found on the table near Hamlar, in front of the player at the start of the game.
  • On the roof of Jack's lighthouse, a short walk to the south-east of Ardea.
TS05

Teleport to Bakaresh

TS06

Teleport to Ben Erai

  • Found on a barrel next to the path to the mines of Ben Erai, close to Navaras.
TS07

Teleport to Ben Sala

  • Found next to the smithy of Ben Sala just east, on the ground in front of a small shack.
TS08

Teleport to Braga

TS09

Teleport to Cape Dun

TS10

Teleport to Faring

  • Inside a cave near Rocko the slave, on the path to the town of Faring.
TS11

Teleport to Geldern

  • Found on top of a stone near the southern gate to Geldern, next to a chest.
  • Mirzo in Geldern has one.
TS12

Teleport to Gotha

  • Found in the house of Potros, the orc chief posted outside Gotha, inside a chest.
  • Found in the hut of the smithy close to the cave in Gotha.
TS13

Teleport to Ishtar

  • On a table next to the gate to Ishtar.
TS14

Teleport to Lago

TS15

Teleport to Montera

  • Inside the abandoned hut in front of Sanford's warehouse in Montera.
  • Yorik, the orcish blacksmith in the castle of Montera, has one.
TS16

Teleport to Mora Sul

TS17

Teleport to Nemora

  • On the outer north-eastern side of Nemora, inside a chest.
  • Treslott, the fire magician in Nemora, has one.
TS18

Teleport to Okara

  • Sitting on a rock next to the entrance to Okara.
  • Owned by Manning, Okara's blacksmith.
TS19

Teleport to Reddock

  • In the infested side of the caves of Reddock, in a chest guarded by goblins.
TS20

Teleport to Silden

  • Found at a stone circle, north of the village of Silden.
  • Grompel, the orc shaman in Silden, has one.
TS21

Teleport to Trelis

  • In a chest next to a statue of Beliar close to the south-western entrance to the town of Trelis.
  • Khabir, the Hashishin merchant in Trelis, owns another.
TS22

Teleport to Xardas' Tower

TS23

Teleport to the Fire Clan

  • Inside Kaelin's hut.
  • Inside the hut of Kerth, the clan chief.
TS24

Teleport to the Hammer Clan

TS25

Teleport to the Innos shrine in the monastery

Cannot be found through normal gameplay, only obtainable with cheat commands.

TS26

Teleport to the Wolf Clan

  • Inside Ronar's hut.
  • Owned by Rune.
  • Inside a chest in Rune's hut.
TS27

Teleport to the great temple of Beliar in Bakaresh

  • Kept inside the treasury of the temple of Bakaresh.
TS28

Teleport to the monastery

  • Found in a chest on the bottom floor of the monastery library.
TS29

Teleport to the temple of Vengard

  • Found in the cave in the town of Gotha.

This teleporter stone is the only way to bypass the magic barrier surrounding Vengard and reach the city.

Teleporter stones have a base price of 300 gold.

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